I suspect there re no longer nightly builds for Mono, the code has some Win32 API calls.
Instructions
- grab an EVEMon snapshot from http://evemon.battleclinic.com/snaps_mono/ and unpack it
- run with Mono
mono EVEMon.exe
Detailed instructions
You probably have Mono already installed. Try running
mono --version
If it complains about "no such file or directory", or the version reported is lower than 1.9.1, use your system package manager to install a recent release of Mono.
Caveats
This is a nightly build, so it may break after any new commits. It probably won't work on Microsoft .Net Framework. I'm currently using http://evemon.battleclinic.com/snaps_mono/2008-06-22_rev_1200_compiled.zip on Gentoo + Mono 1.9.1 and it is fairly stable - but not without glitches. Please remember that EVEMon is not officially supported on Linux and any bugs that are Mono-specific will be given low priority. If you are able to provide patches improving EVEMon behaviour on Mono - either fixing bugs in EVEMon code or in Mono - please do. Bug reports on Mono Bugzilla (if you can extract a test case from EVEMon sources) are also a great way to help. For ideas what needs improvement - look below.
Known issues
- skill list on main character sheet is not redrawing when it should (this is due to a workaround for https://bugzilla.novell.com/show_bug.cgi?id=324940 http://evemon.battleclinic.com:8000/trac/ticket/819 , resolved in mono svn)
- tray icon causes exception on mouse over (workaround - disable tray icon)
- unable to switch plan from plan view window (works with mono svn, workaround for 1.9.1 - choose 'Plans' from main window)
- open tickets for Mono milestone
- various text label sizing glitches
